![]() Same as "autoip", but when interpolation is done, it is done in a manner that will reduce blurriness if possible. autoipsharper - Sharper Auto Interpolation.Will automatically interpolate on each axis if the corresponding effective scaling factor is not an integer. ![]() When a shader is enabled, the ".videoip" setting is ignored. Obviously, this will only work with the OpenGL "video.driver" setting, and only on cards and OpenGL implementations that support shaders, otherwise you will get a black screen, or Mednafen may display an error message when starting up. Negative values are the same as positive values for non-interlaced video, but for interlaced video will cause the scanlines to be overlaid over the previous(if the interlacer setting is set to "weave", the default) field's lines. Opacity is specified in % IE a value of "100" will give entirely black scanlines. Note: Setting the font size to larger than the default may cause text overlap in the debugger.Ĭharacter encoding for the debugger's memory editor. The only game this setting is known to affect is "Digimon Tamers - Battle Spirit". gamepadraa - Gamepad(Rotation Auto-Adjust).One should be conscious of these settings if one has changed them from the default values when using network play or movies, as they can cause desychronizations if not set the same among hosts(or between the recording emulator and the playing emulator). Patch to work around lack of pipeline/prefetch emulation.Ĭaution: Any settings that change emulation behavior as seen from the emulated game are shown with the setting name bolded in the table. Games will not behaveĪctivate in-game input configuration process for WonderSwan pad. You must *NOT* configure the X cursor buttons and Y cursor buttons to the same real buttons or keys. ![]() While the "Y Cursor" buttons are usually used for directional control with vertical-layout games.Īdditionally, the opposite buttons are often treated as action buttons.because of this, The "X Cursor" buttons are usually used for directional control with horizontal-layout games, WSR(WonderSwan sound rip format) playback is supported. ![]() Mednafen's WonderSwan (Color) emulation is based off of Cygne, modified with bug fixes ![]() Mednafen WonderSwan Documentation WonderSwan Documentation Last updated November 4, 2021 ![]()
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